

But every so often one will catch my eye, and Seers Isle did just that. So decision based games can often be hit or miss with me for obvious reasons. I weigh the options, the consequences, the rewards…and this is just lunch we’re talking about, dinner is a whole other story.

Should I get pizza? Chipotle? A salad? (The answer is never a salad). To the extent of which I debate with myself every afternoon as to what I should eat for lunch. I’m talking on a daily basis this is an issue. The “good” ending is when the fisherman does realize it and understands the power of the book - which is why he throws it back.If I had to confess one thing that I’m not good at, and I mean, really not good at, it would be the ability to make decisions. My theory is that the fisherman doesn’t realize the Collector is a reflection of his own mind in the “bad” ending. In the bad ending, the woman floating above the sea is his wife, brought back to life with the sea monster. The Collector, you realize, is a reflection of the fisherman himself. The book created the Collector to point the fisherman toward the relics and unlocking the evil powers of the ocean - that huge monster that sets flames upon the area. A monster attacked the boat when they found it, and it was so horrific that the Old Mayor fled to that abandoned island while the Lighthouse Keeper stayed. But the events that led up to that moment was what you uncover throughout the game: The fisherman’s wife and him were sailing the seas together and found the red book. That’s because his memory was wiped, maybe by the power of the book.

The game starts with the fisherman winding up at Greater Marrow with no memory. Wait, what?Īre you confused? Let me explain. In the good “secret” ending, you throw the book back when prompted, wait a bit and you and the book will get chomped up by a big sea monster. This is basically the end of the world, and the surrounding islands go up in flames and everyone dies. In the bad “default” ending, the Collector and the fisherman are using the relics to bring the dead wife back to life, which sort of happens, but a horrible monster is also revived - probably the Collector’s actual goal. Then return to the Lighthouse Keeper who will guide you to a different spot, G8, on the map - the lighthouse is illuminating the spot.When you get to the Step Closer prompt, press that and then take the book.He’ll resist a few times, but keep asking for the book. Return to the Collector and get the book from him.Go back to Greater Marrow to see her and she’ll tell you about the book and the secrets of the Collector.Talk to him and he’ll start revealing the truth of the matter, and he tells you to go to the Lighthouse Keeper.There’s a guy there, the old mayor of The Marrows. Sail around the island until you find a dock to stop at.The small island is south of Devil’s Spine at the P10 coordinates on the map.

GAME GOROGOA ENDINGS HOW TO
How to get the “good,” secret ending in Dredge Steer the ship there and interact with the pillar of light. If you choose to move forward, he’ll mark a location on the map, but you should be able to see a red pillar of light emerging from the depths on the sea, too. He’ll give you the option to move forward to the end of the game there’s a warning that there’s no turning back from it. Once you’ve got them all, you’ll have to return to the Collector (who lives on Blackstone Island in the mansion). To get Dredge’s bad ending, you’ll simply have to do as the Collector says: Find and bring him the five lost relics strewn throughout the ocean and its different archipelagos. Image: Black Salt Games/Team17 How to get the “bad” - or default - ending in Dredge Looking to force either of these endings? Here’s how you’ll do it. He’s key to the game’s mysterious story, and he’ll usher the fisherman toward the end of the game.ĭredge’s “bad” ending is essentially the default, the one that most players will stumble upon without knowing there’s any other option. One of those people is the Collector, a man who lives alone in a ruined mansion and tasks the player with, well, collecting a bunch of items thought to be lost to the sea.
GAME GOROGOA ENDINGS SERIES
Trawling the depths in Dredge, you’ll come across a series of different people to aid you - or not - on your journey.
